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Roadmap

The long-term vision for Pixel Agents is an interface where managing AI agents feels like playing The Sims, but the results are real things being built.

Agent Experience

  • Agents as characters — visible roles (designer, coder, writer, reviewer), stats, context usage, and tools
  • Deep inspection — click any agent to see its model, branch, system prompt, and full work history
  • Interrupt and redirect — chat with an agent mid-task or reassign it to something else
  • Token health bars — rate limits and context windows visualized as in-game stats

Office as a Project

  • Desks as directories — drag an agent to a desk to assign it to a project or working directory
  • Kanban board — a board on the wall where idle agents can pick up tasks autonomously
  • Team management — assign roles, set priorities, and monitor progress across agents

Platform & Agent Support

  • Platform-agnostic — VS Code extension today, Electron app, web app, or any other host environment tomorrow
  • Agent-agnostic — Claude Code today, with adapters planned for Codex, OpenCode, Gemini, Cursor, Copilot, and others
  • Theme-agnostic — community-created assets, skins, and themes from any contributor

Customization

  • Custom character sprites — upload your own characters
  • Community themes — share and install complete visual themes
  • Beyond pixel art — eventually explore 3D or VR interfaces

Get Involved

If you're interested in any of these directions, visit the Discussions to share your thoughts.